

Store Intelligence data shows that more than 330,000 users have installed the iOS version worldwide since then, pushing total downloads of the app-which include the Android beta launched on Google Play last year-beyond two million globally. Would recommend to a friend.A year after it was initially rejected for release on the App Store, Valve's Steam Link app, which enables computer gamers using the company's Steam application to play their libraries via mobile devices, was finally given the green light by Apple last week. I’m aware that other programs have these capabilities Integration of these services with this app would be a very impressive way to get people using the app. Additionally PC remote controls like turn on from sleep or turn off. You are able to do this as I clicked out of the game and had remote access of the PC. Like being able to use mouse and keyboard mode on the computer with the app minimized. To me the app should have built some more features. The result is very visually appeasing with close to no lag. If you have good internet and a good computer.


However, when trying to play games I found myself having no easy native controls. Now that I’m older I’m fine playing them casually in another room. I used to play a lot of touch screen games when I was younger. The problem is the lack of support for touch screen. Tested this on the newest regular iPad and the iPad Pro from 2017, both with the same result.įor me the only controllers I own are some Xbox controllers. I realize I’m using beta software hence me only knocking the stars off my review temporarily by one, but I need that sweet Xbox + PS4 controller support back! I’ve had a taste of it and can’t go back now. I wish it would just work out of the box like it did before and recognize these controllers similar to the Rotor Riot controller. I realize this is beta software but loads of people are eager to get their hands on that sweet Xbox/PS4 controller support, so it’d be great if you could fix it while the OS is still in beta!īasically, it is now asking to setup both controllers immediately when opening the app by mapping each button, but it crashes on the final button (start) and also won’t let me map the guide button (which I know is probably an MFi limitation, but still). When iOS/iPadOS 13 beta first launch the app worked flawlessly with Xbox and PS4 controllers but the recent update seems to have broken something.
